
Souvenir
The collection is inspired by the postmodern landscapes of modern-day tourism, places designed for the sole purpose of attracting tourists and their dollars. 'Souvenir' delves into the idea of the deconstruction and hyperreal reconstruction of these places by playing with and distorting tourist attire and souvenirs. 3D-printed textiles, a critical take on AI-designed prints, and the use of CLO as a primary design tool all play into the way that postmodern tourist environments mimic not the original, but an idea of it.